Cricket Game Terms at gamerisms



These cricket game terms and jargon are part of sports gamerisms, Define Your Game!
Part 2 completes cricket gamerisms provided for players and fans who dream of being an all-rounder.

Cricket Terms: D - F
  • Dead Ball: when there are no runs to be scored or wickets taken.cricket game terms at gamerisms
  • Declaration: occurs when an inning ends prior to all batting players counted as out.
  • Dibbly Dobbly: a bowler of medium pace without variations.
  • Dolly: refers to a very easy catch for a fielder.
  • Drifter/Floater: bowled delivery curving away from a right-hander and does not turn.
  • Duck: cricket game score of 0.
  • Duckworth Lewis: refers to the method of calculating targets during rainy matches.
  • Extras Runs: not scored by batsmen.
  • Featherbed: a very good wicket to bat on, offering little help to the bowlers.
  • Free Hit: a penalty delivery in which the batsman can only be run out.
  • Full Toss: ball that does not bounce before reaching the designated batsmen.
Cricket Game Terms: G - H
  • Gardening: jargon for repair of grooves in the pitch caused by the ball or studs using the bat.
  • Good Length: refers to the bowler’s aim to force the batsman to decide between play forwards or back.
  • Googly:  jargon for difference that turns into the right-hander and away from the left-hander.
  • Grubber: cricket game ball that barely bounces.
  • Half Volley: ideal length for driving, but falls short of a full toss.
  • Handled the Ball: a deliberate hand-touch by a batsman that could result in an out.
  • Hat Trick: three wickets taken by a bowler in three consecutive deliveries.
  • Heavy Ball: unexpected strong motion that hits the bat.
  • Hit the Ball Twice: a deliberate double strike by a batsman to gain runs that could result in a given out.
  • Hit the Deck: movement that results in an additional bounce from the pitch.
Cricket Game Terms: I - L
  • Inside Out: ball movement past the off resulting in the batsman playing open-chested.
  • Inside-out Shot: term for batsman’s stroke around leg stump into the off side.
  • InterTops: Trust the First! SportsBetting since 1996 =  $100 Sign Up Bonus. US/Cdn/All Players can check out the wide variety of sports and betting options.
  • Jaffa: an unplayable delivery by the bowler.
  • Leading Edge: ball is hit in the opposite direction intended by the batsman.
  • Leg-bye: term for when batsmen run after the ball that has deflected off the pad. Not counted against the bowler.
  • Leg-break/Spin: ball movement from leg to off for a right-hander.
  • Leg-cutter: term for ball movement that moves away from the batsman towards the offside.
  • Leg-side: area of pitch behind the batsman's legs.
  • Length: described as short, full or good, this term refers to ball pitches down the wicket.
  • Lifter: surprising upward movement of the ball.
  • Line: attack utilized by bowler.
  • Lollipop: very easy ball to hit.
  • Long Hop: term for ball that pitches short and is available to hit.
  • Loop: flight path of the ball.
Cricket Game Terms: M - N
  • Michelle: refers to a bowler who has taken five wickets in an inning.
  • Middle: ball delivery method to connect well. Middle also refers to centre of the field.
  • Minefield: A complicated batting track where proper shots are difficult to put into play.
  • New Ball: put in play usually after every 80 overs.
  • Nick: faint edge off the bat.
  • Nightwatchman: term for promotion of a non-batsman into the final overs.
  • No-ball: illegal delivery, usually a bowler error.
  • Nurdle: movement of the ball around and into gaps.
Cricket Game Terms: O
  • Obstruction: act of blocking a fielder to prevent a catch being made or acricket game terms at gamerisms run-out being affected.
  • Occupy the Crease: occurs when a batsman remains at the wicket but scores slowly.
  • Off-break/spin: ball turning into the right-hander from off to leg.
  • Off-cutter: off break delivered with speed.
  • Off the mark: first run score by batsman.
  • Off-side: side of the pitch, either to batsman's right or left.
  • On-side: same as leg-side.
  • On the Up: hitting the ball while on the rise.
  • Out: occurs for obstruction, bowled, hit the ball twice, hit wicket, handled the ball, caught, stumped, run out and timed out.
  • Outside Edge: hit on the edge of the bat furthest away from the body.
Cricket Game Terms: P
  • Paddle: terms for a sweep shot.
  • Pair: jargon for a batsman who gets a duck in both innings.
  • Pie Chucker: a part time bowler who bowls slowly.
  • Pinch-hitters: batsman promotion to go for some quick runs.
  • Pitch: term for the bounce of the ball.
  • Play On: batsman hitting the stumps and he is bowled.
  • Pudding: ball pitch that proves to be complicated to score quickly.
Cricket Game Terms: R
  • Return Crease Parallel: area which bowler's back foot must land, otherwise a no-ball is called.
  • Rip Big: wrist action resulting in superior revolutions on the ball.
  • Ring Field: standard fielding arrangement.
  • Roll: term for flattening the playing surface with a heavy roller.
  • Rope: term for marking the perimeter of the field.
  • Rough: pitch area that is messy because of bowler follow-through play.
  • Run-chase: term for a pre-determined time or maximum number of overs set near the end of the game or day.
  • Run Rate: the number of runs required per over.
  • Run-up: bowlers position while awaiting ball delivery. 
  • Runner: term for substitute cricket player for an injured batsman.
Cricket Game Terms: S
  • Seam: stitching located between the two halves of a cricket game ball.
  • Sitter: easy fielder catch.
  • Sledging: refers to the verbal abuse used to disrupt the cricket player’s concentration.
  • Standing back/Standing up: term for two wicketkeeper positions for fast bowler or spinners respectively.
  • Stonewall: defense of one's wicket.
  • Strike rate: number of runs a batsman scores per 100 balls.
  • Sundries: another name for extras conceded by the bowling team.
  • Swing: term for ball movement that curves through the air rather than off the seam.
Cricket Game Terms: T - Z
  • Timed Out: a mode of dismissal for a batsman failing to appear on the ground two minutes after a batsman has been dismissed.
  • Tonk: a robust ball hit.
  • Wagon-wheel: term for graph of region where a batsman has scored runs.
  • Walk: term for batsman giving himself out without an umpire's decision. 
  • Walking Wicket: a batsman who could get out of any delivery.
  • Wicket: term for distance of 22 yards between the stumps.
  • Wide: ball delivery pitched too far away for the batsman to score resulting in an extra and a re-bowl.
  • Wrist Spin: ball delivery by a flick of the wrist as opposed to a tweak of the fingers.
  • Zooter: a ball with a very low bounce, said to be almost running along the ground.
From Cricket Game Terms, you can return to Sports gamerisms
Cricket Intro: Part 1
OR
gamerisms home




At gamerisms.com, we are attentive about getting the word out about the language of sports and games; however, we ask your assistance and consideration in promoting us.
Click link below that reads, "Enjoy this page? Please pay it forward. Here's how..." to add a link to your site, blog or personal page.



game facts and trivia by gamerisms


g chat


Cricket Game Facts presents flat bat chat
4 More Sports Facts: Olympics, Boxing, Table Tennis & Badminton
All Sports Games Glossary

3 Online Games & Betting Guides
by gamerisms
Top Online Casino Games & Betting
Online Games & Casino Reviews
Bonuses: Promos & Tournaments

That's it for this exciting, action game and Cricket game terms. Where  will your passion take you next? 
You can check out the  g quick picks widget below or look left for more game player options.

g quick picks