Backgammon Points & Timers
The points in backgammon are numbered from one to 24, with checkers always moving from high to low numbers. As the players move their checkers in opposite directions during backgammon, the one point for one player will be the 24 point for the other.
Each player has 15 checkers and these begin the game with two positioned on the 24 point, five on the 13 point, three on the eight point, and five on the six point in their home board. A pair of dice determines the number of moves available to the players, and a doubling cube with numbers 2, 4, 8, 16, 32, and 64 on its six sides is used to keep track of the stakes currently in play.
Two timers govern the game of backgammon. The local timer counts down 45 seconds in normal speed games, 30 seconds in fast games, 15 seconds in express games, in which time the player must make a move. This is reset after each move and, if it expires, the global timer starts ticking.
The global timer is set to three minutes in normal speed games, two minutes in fast games, one minute in express games, and only starts ticking when the local timer expires. This global timer governs the entire game.
For example, in the case of a game at normal speed, if the player neither moves any checkers nor makes any transactions during the 45 seconds of the local timer, the global timer will start. If the global timer runs out, the player in control of the board will be declared the loser, and points will be awarded to his opponent according to the doubling cube. This will be counted as losing the game, regardless of the current state of the game board.