Basketball Game Terms Part 3

These basketball game terms and jargon are part of sport gamerisms, Define Yourbasketball game terms, jargon and lingo Game!
Basketball part 3 completes basketball gamerisms provided for basketball players and fans who fantasize about playing pro hoops.

Basketball Game Terms: P

  • Paint: the free throw lane. 
  • Palming: act of securing the ball in the palm of a hand resulting in a violation if performed during dribbling.
  • Passing Lane: refers to passing area between defenders in order to move the ball to a teammate.
  • Period: portion of playing time to complete a game, example=NBA rules allow for four 12 minute periods.
  • Perimeter & Perimeter Shot: term for location behind free throw circle in the forecourt used to put outside shots in play.
  • Personal Foul: when there is physical contact between challengers, a foul is sure to follow.
  • Pick and Roll: jargon for this player movement=set screen, pivot, move towards basket to receive pass.
  • Picked Off: term for a successful screen that prohibited a defender from reaching the opposing player in control of the ball.
  • Pick-up Games: basketball game terms for 'let's play' among a group of amateur players.
  • Pivot Foot: refers to either the right or left foot that is stationary on the floor when a player has ball possession. When 'doing the pivot dance', be sure the pivot foot remains stationary while 'step dancing' with the other foot. If a player moves the pivot foot, then he/she is considered to be traveling and a foul called that results in lost ball possession.
  • Pivot Man: basketball game terms that refer to the team's center. Can also be Pivot Woman, yes?
  • Playmaker: jargon for player who is a huge asset to the team in that he/she sets up and plans the strategic moves of the team.
  • Point: refers to either the point guard playing position or points scored. Foul shots put 1 point on the scoreboard; field goals inside the three-point line=2 points and outside the three point boundary=3 points.
  • Point Guard: player whose duties are moving the ball up the court and running offense.
  • Post: term for location either near the basket or foul line, but outside the free throw lane.
  • Power Forward: skillful player who can ably score and grab rebounds.
  • Press: the pressure is on the ball carrier by the opposing defense team.
Basketball Game Terms: R
  • Rebound: attaining the ball after a shot on offense or defense.
  • Referee: game official who monitors and calls all violations, field goals, fouls and issues penalties.
  • Reject: basketball game terms for motion to block a shot.
  • Release: term for exact time that the ball is released from the shooter's hands.
  • Restraining Circle: term for area where no other player can enter while a free throw attempt is being made until the ball strikes the backboard, rim or net. The same rules applies when a player from each team are going for a jump ball.
  • Reverse Dunk: a backward dunk, over the shooter's head.
  • Reverse Lay Up: let's do another lay up as the first one was blocked. See lay up.
  • Rim: term for 18-inch ring that holds the net and is attached to the backboard.
  • Roll: a rapid strategic move by the challenger that avoids a defender and rolls on down to the basket. 
  • Rookie: jargon for a 'green player' in his/her first pro season.
  • Roster: view of the team players.
  • Runner: this player is on the run and taking a shot.
  • Running Jumper: and this player is still running, but taking a jump shot.
Basketball Game Terms: S
  • Scoop Shot: underhand shot made by a scooping motion advancing to the basket.
  • Scorer: game official who monitors and records points, field goals, free throws and all fouls for every player and team. The scorer also updates the referees about changes.
  • Screen: refers to a blocking move by an offensive player either by standing beside or behind a defender in order to free up a teammate to shoot, receive a pass, or drive in to score.
  • Shooter's Roll: skillful move that bounces softly off the rim and in to score.
  • Shooting Guard: term for a skillful shooter who often scores 3-pointers.
  • Shooting Range: the point or distance that a player makes his/her shots.
  • Shot Clock: this clock counts down from the 24 seconds in NBA play as to when a team must shoot and hit the intended rim or basket.
  • Sidelines: boundary lines running from baseline to baseline.
  • Sixth Man: basketball game terms for the best sub that a team plays.
  • Sky Hook: jargon for a shot that is released from above the level of the rim.
  • Small Forward: term for an agile, shorter player who can make awesome jump shots.
  • Square Up: stare that basket, line up the ball and shoot.
  • Starting Lineup: the best of the team, these 5 players start the game.
  • Steal: term for getting the ball from an opposing player. Now watcha going to do?
  • Strong Side: this is the area where the ball and the action takes place.
  • Substitute: a player is out and the sub is in to play.
  • Swing Man: jargon for versatile player who can play 2 positions.
  • Swish: jargon for a shot that scores without the ball hitting the rim or backboard—a thing of beauty!
  • Switch: term for exchanging defensive assignments with a teammate.
Basketball Game Terms: T - Z
  • T: abbreviation for time out or technical foul.
  • Team Foul: is called on the player and the team. If the team goes over the limit of these fouls, the opposing team wins free throw(s).
  • Technical Foul: term for a foul called that is not physical in nature, but rather called because of verbal abuse or cursing usually towards officials--just plain bad mouthing. Opposing team is given a free throw or throw-in. Anyone who has watched basketball knows that a coach or other team member along with players have and can receive this type of foul.
  • Ten-second Line: refers to the center line when the 10-second rule is ongoing.
  • Ten-second Rule: refers to rule where the team in possession of the ball must take it to the centerline in 10 seconds or take the foul.
  • Three-point Line: semi-circle marking out from the basket center.
  • Three-point Play: term for the 2-step success of a two point field score then a free throw.
  • Three Pointer: a field goal shot behind the three-point line, worth three points.
  • Three-second rule: 3 seconds is all you get within the free throw lane and that includes your feet, or you suffer a three-second violation.
  • Throw-in: 5 seconds is all you get to move the ball inbound. Throw-ins result after a ball lands out-of-bounds or a personal foul has been called not requiring free throw(s).
  • Timeline: the line that divides the two halves of the gecko, define your game
  • Tip in: tap that rebound and tip it in.
  • Tip-off: refers to jump ball that starts the game action.
  • Top of the Key: location near the free throw circle just behind the free throw line.
  • Trail Official: game official who monitors the ball as it moves up court after a possession turnover.
  • Trailer: this player scoots behind his/her teammates on a fast break.
  • Transition: term for strategic move to focus on offense rather than defense when team has ball possession in their backcourt.
  • Trap: basketball game terms for rapid double-teaming of the ball carrier.
  • Traveling: occurs when a player illegally moves his/her feet while in possession of the ball. Examples are moving 3 steps without a dribble, lifting the pivot foot before dribbling/jumping and landing without releasing the ball. The penalty for traveling is loss of possession.
  • Triple Double: occurs when any player achieves double digit statistics in a single game in three statistical categories (i.e. 10 points and 10 rebounds and 10 assists). Well done!
  • Triple Threat: positioning that will allow a player to pass, shoot or pivot.
  • Turnaround Jumper: quick move by a player whose back is to the basket. This 3-step 'dance' is pivot, jump and shoot.
  • Turnover: basketball game terms for loss of possession.
  • Two-shot Foul: opposing team wins 2 free throws after this foul is called.
  • Upset: the bigger, better team just lost to a supposedly second-rate team or underdog.
  • Weak Side: the area of the court where the ball is not; therefore, not much action here.
  • Zone: defense where players are assigned an area to guard as opposed to a single opposing player.
From Basketball Game Terms, you can go to Golf Game Terms
Other Sports Clicks
Baseball Trivia Facts
Football Game Terms
Hockey Quiz

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