Craps Strategy Games Terms Part 3
Craps Strategy Games Terms, part 3
completes craps gamerisms. Craps terms,

lingo and jargon reported here that qualify for the
unusual include Midnight, Outstanding in Your Field, Rhythmic Rollers,
Square Pair and Up Pops the Devil.
Craps Strategy Games: M - N
- Marker Puck:
disk for marking point of on or off at craps
table.
- Midnight:
number 12 or wagering that the next roll will be
a 12.
- Miss:
rolling a seven after the point has been established.
Alternate terms are seven out or miss out.
- Natural:
tossing a 7 or 11 on the come out roll.
- Nina from
Pasadena: craps lingo for betting that
the next roll will total 9.
- Numbers:
refers to numbers, 4, 5, 6, 8, 9, and 10.
Craps Strategy Games Terms: O
- Odds
Bets: after the come out roll, an additional bet on, come,
don't come,
place, and don't place bets. At 2x odds, you bet $20 to win $40.
- Odds
Off: come odds bets are ‘off’ during the come out roll,
unless
requested to be ‘working’. Players can request odds off for the next
roll of the dice.
- One Roll Bets:
betting on the next roll only. Examples are
any craps, horn and field wagers.
- Outside
Numbers: craps jargon for place numbers: 4, 5, 9,
and 10.
- Outstanding
in your Field: wagering that the next roll will
total 12.
Craps Strategy Games Terms: P - Q
- Pair of Aces
in the Wrong Places: number 2.
- Parlay:
keep those winnings in play.
- Pass
Line Bet: betting
made before the come out roll that a 7 or 11 would be
thrown. Pays even money. 2, 3 or 12 on the same roll will
lose.
- Pit: players
are not
allowed to walk through this area behind the tables. In the pit are
floor persons, who are one step above the boxmen. Their primary
functions are to watch out for cheaters and to keep track of rated
players. When you first check in and ask for a marker, or when you
leave and ask for a comp, or if you switch tables, this will all be
handled by a floor person. Supervising all of this is the pit
boss. He is in charge of the casino personnel at all of the tables. You
will rarely see him.If you have a dispute regarding ratings or table
play you will be speaking with a floor person, not the pit boss.
- Place Bet:
betting on numbers 4, 5, 6, 8, 9, or 10 or
combinations that your pick will repeat before a 7 is rolled.
- Place
Numbers: 4, 5, 6, 8, 9, or 10. If rolled on the come
out, that number then becomes the point number.
- Playing the
Field: craps bet placed at the ‘field box’ that
the next number rolled will be a 2, 3, 4, 9, 10, 11 or 12.
- Point
Number: determined on the come out roll, the point number
will be one
of these numbers--4, 5, 6, 8, 9 or 10. Once established, the craps
shooter tries to again throw the point number before a 7 to win.
- Press a Bet:
craps lingo for double your bet.
- Proposition
Bet: wagers made in the center of the craps
table.
- Puck
or Disk: is white on one side and black on the opposite
side. Showing
white indicates a come out roll has taken place and point is
established. Conversely, if you notice the puck with the black side off
in the don’t come area, the next roll is a come out.
- Put Bet:
player selects a point number with a put bet after the come out roll.
The downside is that sevens and elevens mean a losing bet.
- Quarters:
craps jargon for $25 chips.
Craps Strategy Games Terms: R
- Rails:
area surrounding the craps table where players hold
their chips.
- Rhythmic
Rollers: players who have learned to ‘grip’ the dice to
determine the
outcome of a roll. This is a craps strategy that is growing in
popularity.
- Right Bettor:
craps player who bets pass and come to
win.
- Roll: is
either a single roll of the dice or a set of dice
rolls until the craps shooter sevens out.
- Rounding:
term for payout amount rounded up or down.
Craps Strategy Games Terms: S
- Seven Out: rolling
a seven after the point has been
established. Also, miss or miss out.
- Shoot: series
of dice rolls until the craps shooter sevens
out.
- Shooter:
craps player who rolls the dice.
- Single Odds:
betting odds for the same amount of money as
the original pass or come bet.
- Six-Ace:
craps lingo for bet that the next roll will be a
7.
- Six Five, No
Jive: wagering that the next roll will total
11.
- Snake Eyes:
the number 2 or wagering that the next roll
will be a 2.
- Square Pair:
craps jargon for wagering that the next roll
will be a hard 8 (4+4).
- Stickman: the
person with a stick and technically one of the three dealers who take
turns with the stick. The stickman retrieves the dice and pushes them
to the shooter, taking care not to display the dreadful seven that is
considered bad luck. Also, takes care of the proposition bets, helps the
other two dealers and handles all of the players’ bets.
Craps Strategy Games Terms: T
-
Table:
at
land-based casinos, there are signs
on both sides of
the table announcing what the minimum and maximum bets are. For
example=$10 to
$1,000, 2X odds means that the minimum flat bet is $10, the maximum
flat bet is
$1,000 and the casino offers two times odds.
There are usually several tables in the pit area, with different stated
limits.
It is not uncommon to see four tables, each with different minimums.
Usually on
weekdays, the minimums are lower, and on weekend evenings, the minimums
are as
high as the traffic will allow. In the evenings, when all the tables
are in
use, the house usually raises all of the minimum bets. If you are a low
dollar player,
your best time is the daytime.
Those minimum and maximum bets apply to
flat bets
only, not proposition bets. If you want to bet higher than usual on the
2, 3,
11, 12 or hardways you better ask the dealer what the upper limits are
as they
are never posted.
On the table, there are grooved chip
holders
in the sides to hold your chips. Use one of these racks to track
the table. Just use a red chip for pass-line winners and a white one
for don’t
pass winners. This way you can see which way the table is going.
For example if you have four red chips and only one white, you’ve got a
hot
table, and you might want to increase your bets and odds. If you have
more
white chips than red ones, you might want to switch to the don’t side.
The dealer will never make hand-to-hand
contact with
you, your money or your chips. If you want your cash turned into chips,
drop it
on the table and say change.
He will take your money, convert and push the chips back to you. Even
when you win a bet, he will either place
your winnings next to your bet, or push them toward you. Never try to
hand
anything directly to a dealer.
- Take the Odds:
added bet on come, don’t come, place and
don’t place after come out roll.
- Taken Down:
bet returned to player, as per their request to
have it removed.
- Three-way
Craps: bet of 3 units where 1 unit=number 2, 1
unit=number 3 and 1 unit=number 12.
- Toke:
tip for casino craps employees.
- Two Aces:
craps lingo for number
2.
- Two
Ways: player uses this term when betting for the dealer
and for his/her
own bet. Usually a hardways or proposition bet where a $10 two ways bet
divides as $5 for the dealer and $5 for the player.
Craps Strategy Games Terms: U - Z
- Up Pops the
Devil: wagering that the next roll will be a 7.
- Vigorish:
also known as vig, this is the casino commission.
- Whirl
Bet: betting that the next toss is 2, 3, 7, 11 or 12.
Wagers are in
multiples of 5 and each unit=one number. For $5 bet=$1 on numbers 2, 3,
7 and $2 on 11 or 12. Also known as a world bet.
- Winner on the
Dark Side: craps lingo for wagering that the
next roll will be a 3.
- Working:
refers to some bets that will be at risk on the next
roll.
- Wrong Bettor:
craps player who bets don’t pass and don’t
come to win.
- Yo:
craps lingo for the number 11.
- Yo eleven:
wagering that the next roll will total 11.
Craps Quiz Extra
If you lay the four for $40 and win, what is the payout?
A. $39
B. $59
C. $79
B. You win $20 less $1 vig, plus you get your $40 back, for a total of
$59.
After
Craps Strategy Games Terms, you can return to Casino gamerisms
OR
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