Hockey Game Terms Part 3
These hockey game terms and
jargon are part of sports gamerisms, Define Your

Game!
Hockey, part 3 of the hockey glossary is provided for hockey players
and fans who love howitzers.
Hockey Game Terms: H
- Hand Pass:
player passing the puck with their
hand. This is only legal inside a team’s defensive zone.
- Hash Marks:
lines on face off circles.
- Hat Trick:
huge triumph in hockey—3 or more goals in the
same game.
- Head Man:
term for moving the puck forward to a teammate.
- High Stick: occurs
when one player hits
another in the head or shoulders with his stick.
- Hip Check: another
term for body check.
- Holding:
act of holding either an opposing player or
his/her stick—penalty worthy.
- Home Team:
sporting the lighter jerseys, this team is
playing in their venue.
- Hook Check:
motion to trap by placing the stick in front of
the puck near your opponent.
- Hooking:
penalty worth when using your stick against an
opposing player.
- Howitzer: a
very hard and fast slap
shot. A Sizzler!
- Hoser: the
losing team that was required to hose down the ice in order to
resurface it, prior to the invention and use of the Zamboni.
Hockey Game Terms: I - K
- Ice Time:
time measurement for amount of ice play by an
individual player.
- Icing: the
puck crossing two lines
without being touched by an opponent.
- Interference:
occurs when a player checks a challenger who does not have the puck
unless after this same challenger has taken a shot. Penalty worthy.
- Intermission:
15 minute break between periods.
- J
shot: shot made with the stick
going in the motion of the letter J.
- Kick Save:
using his skate or leg, the goalie has stopped
or saved the puck from scoring.
- Kill a
Penalty: refers to knee action of hitting an
opponent during a power play—penalty worthy.
Hockey Game Terms: L
- Laser:
for a very hard shot. A Rocket
to be sure!
- Lead Pass:
term for pass forward to skating teammate.
- Left Wing:
a forward who works the left area of the ice and
is likely a left-handed shooter.
- Light the Lamp:
another term for the scoring of a goal.
- Line:
group of forwards that play well together as a
mini-team.
- Line
Brawl: hockey game terms for an all out
brawl usually involving all players on the ice (both lines).
- Line Change:
putting in a fresh line-up who is ready to go.
- Linesmen:
game officials who monitor and call offside fouls, icing, do face offs
and advise the referee, however their duties do not include calling
penalties.
- Loose Puck:
go get it because no one else has it.
Hockey Game Terms: M - N
- Major
Penalty: penalty worthy for 5 long minutes and the player
remains in
the box even if the opposing team scores. Assigned for serious stuff
such as fighting and spearing.
- Man Advantage:
one more player on the ice than the other
team.
- Match:
is a hockey game providing exciting action for
players and fans.
- Match
Penalty: a plus penalty worthy infraction that includes
game suspension
and a substitute player must serve the entire time of 5 minutes in the
penalty box even if the opposing team scores.
- Minor Penalty:
offending player stays in the box for 2
minutes unless the other team scores before then.
- Minutes
Played: player's ice time used to determine the
goals against average and similar stats.
- Misconduct
Penalty: another long penalty worthy infraction—10 minutes
for fighting
or badmouthing an official, however, the team does not play
short-handed.
- Natural Hat
Trick: scoring three
goals in a row, in a single game without another player from either
team scoring a goal. A feat to be admired.
- NHL:
National Hockey League
- Netminder:
hockey game terms for the goalie.
- Neutral Zone:
term for region between the blue lines.
Hockey Game Terms: O
- Odd Man Rush: when the
offensive team enters into their
offensive zone thus outnumbering the players on defense.
- Offensive Zone:
also known as the attacking zone.
- Official
Scorer: game official who monitors and records the
stats in relation to goals scored, subs and assists.
- Offside:
is when a player on the attacking team enters the attacking zone before
the puck enters the zone, whether it is carried by a teammate or by an
attacking player. If an attacking player is trying to shoot the puck
into the attacking zone and it deflects off a defending player, an
offside violation may be called. When there is an offside, the linesman
calls the play stopped and there is a face off in the neutral zone
closest to where the offside occurred.
- Off Wing:
this player is
on the other side from what he/she usually plays—a left wing playing
right area of the ice and vice-versa.
- Officials:
they are
everywhere on and off the ice, up to as many as 8 in the position of
referee, linesmen, game and penalty timekeepers and goal judges.
- One
Man Back: hockey game terms that refers to the vulnerable
scenario of
only one defenseman between the goaltender and the attackers.
- One-timer:
puck that is rapidly fired as soon as it is
received, no stopping here.
- Open Ice:
wide-open area where there are no challengers
around.
- Overtime:
a tie game is handled two ways in the NHL. Overtime is 5 minutes to
sudden death during regular season and during playoffs=20-minute
overtime period(s) are played until a goal is scored.
Hockey Game Terms: P
- Pad Save:
the goalie using a leg pad to stop the puck.
- Paddle:
hockey game terms for the wide part of
the goalie stick.
- Pass-out:
from behind the net, the puck is targeted to a
teammate in front of the net.
- Penalty:
this is your punishment for being penalty worth.
- Penalty Boxes:
one for each team—keep 'em separated; this
is where players serve their time.
- Penalty
Killer: skillful players in the art of checking and puck
handling whose
duties are to prevent a score by the other team during a power play.

- Penalty
Minutes: amount of time by a player or team spent
'in the box'.
- Penalty
Shot or Shootout: occurs after a tie-game or specific
violations.
Player(s) go up against the lone opposing goalie in turn to score.
- Penalty
Timekeeper: game official who monitors and records
penalties.
- Period:
term for 20 minutes of play X 3 for a regular game.
- Pipe:
jargon for goal post.
- Playmaker:
someone who has the uncanny ability to create
chances to score, usually ending with he/she garnering many assists.
- Playoff Beard: growing
a beard for as
long as the playoffs last. One of the many superstitions in
sports.
- Point:
three references here: a) player credit for goal or assist. b) teams
receive 2 points for a game win and 1 for a tie or loss after overtime.
c) inside the challenger's blue line where you will find a defenseman
when his team has possession of the puck in the zone.
- Poke Check:
ouch! you just jabbed me with your stick.
- Policeman:
hockey game terms for the enforcer of the team.
- Power Forward:
a forward who is large,
tough and skilled.
- Power Play: advantageous
position for the team who has an
extra player on the ice while the other team is on penalty.
- Power Play
Goal: team used for goal scored during the power
play time period.
- Puck:
that black rubber disc that all the players want to
possess—all 1X3 inches of it.
- Puck Bunny:
a hockey fan who is female,
who likes the players rather than the game.
- Puck-handler: the player
who has that little black disc.
- Pull
the Goalie: get him outta there for a powerful forward,
usually at the
end of the game where there is only a 1-goal difference in score.
- Pylon:
a player who is unskilled and does little
more than take up space on the ice.
Hockey
Game Terms is followed by terms R - Z
Other Sports Clicks
Baseball
Players Terms
Football Quiz
Tennis
Player Terms
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